I know it's a few days old, but I just got round to reading this interview over at Gamasutra and I have to say it's one of the most interesting I've read. David Cage is the founder of Quantic Dream, the development studio that brought us Indigo Prophecy (Fahrenheit in Europe) and is soon to deliver the much-anticipated Heavy Rain on the PlayStation 3.
Dreaming of a New Day: Heavy Rain's David Cage
Cage talks about narrative in games, the difference between how it applies to linear and sandbox games, links between cinema and games as media and that one particularly hot potato: censorship. All these topics are open to a lot of debate and are areas I'm very interested in. I'd love to hear your views too!
One last note: I'm finally downloading Façade as I write, a game I've been intending to play for a long time. For those who don't know, it's an experiment into artificial intelligence and character interaction and it can be downloaded for free at www.interactivestory.net.