Sunday 30 August 2009

Making Shadow Complex: Donald Mustard Speaks

Excellent Gamasutra interview with Donald Mustard, creative director of Chair who recently released the highly-praised Shadow Complex on Xbox Live Arcade. It's a great read with some very useful tips for the whole game design process.

I'm currently working my way through Shadow Complex and have enjoyed it very much so far. I intend to do a big write-up soon!

1 comment:

Anonymous said...

RPG Town is still very much alive, even if RPG Palace doesn't look it.

http://www.wheedonia.com/index.php

They haven't told you yet (at least I don't think they have) because they are very shy about you.