Thursday, 29 April 2010

Klondike Mountains

Making progress on the wolf game for the university group project! I got my rock and cliff models up and running in Unity and implemented them into the terrain I made, using Habboi's style guide and player model. I'm pleased with the models I created and they seem to be pretty versatile; I was able to rotate and scale them to create lots of different variations so there isn't too much repetition in this natural environment.


Friday, 9 April 2010

Rock environment models

Been working on some environment models of rocks for the wolf game coursework. There are three models in this image, each one working under a budget of 500 polygons.


rocks,model,3ds,max

Wednesday, 31 March 2010

Survey for my dissertation

I'm doing some research for my dissertation project on spatial navigation in computer game environments. As part of this research I need as many people as possible to complete this online questionnaire. I need a broad sample as well so it doesn't matter whether you play computer games or not (i.e. get your family and friends to do it too!).

http://tinyurl.com/uelsurvey (no longer available)

It takes about 5-10 minutes and involves some multiple choice questions based on pictures of 3D environments.

If you can spare a little time to fill it in I'd be very grateful.

There may be some issues viewing it on lower resolutions monitors, so please use your highest resolution possible.

Tuesday, 23 March 2010

Portfolio update

I got round to updating my level design and writing portfolio: www.mglanville.co.uk

Included some new environment screenshots, level layout plans and a dialogue script for Union that I never got time to implement.

Wednesday, 10 February 2010

Campaign alpha released!

Do this:

1. Go to my campaign's (working title There and Back) profile at L4DMaps.com.
2. Download the first alpha which contains the first 2 maps in a VPK add-on file.
3. Play it.
4. Give me feedback.
5. Make me happy.
6. Please.

Friday, 5 February 2010

Naming the Campaign

I always get stumped at this stage. When I built Union I had plenty of time to come up with a title as I didn't announce it until shortly before its release. However, I've decided to work differently with my Left 4 Dead levels as I'm having to look to the multiplayer community for testing much earlier on in the development process. So I need a name.

Last time I looked to the Interlopers community for help with naming Corn of the Dead (which I'm very happy with). Now I need something for my new L4D2 campaign, which currently has the working title 'There and Back'. It focuses on the survivors being dropped off by helicopter at a CEDA Evacuation Center, only to find it overrun by infected. The survivors must reach the military base nearby and use its facilities to call the helicopter back, before making a mad dash back to the heli-pad at the start for extraction.

Any suggestions?